Leonid Zaburunov
Leonid Zaburunov
Rust / C++

Leonid Zaburunov

Lead Systems / VDI Engineer
6years of experience
About

Lead systems / VDI engineer at BFG since March 2023. Builds cross-platform native components in C / C++ and Rust across Windows, Linux, macOS and ARM64 — touching OpenGL / DirectX, GTK 4, packaging (AppImage, Flatpak, DMG) and CI/CD. Bauman MSTU graduate (with honors), HSE / MIEM master.

Skills
C
C++
Rust
C#
Linux API
Windows API
OpenGL
DirectX
GTK 4
Vala
Meson
CMake
AppImage
Flatpak
DMG
GitLab CI
Docker
Unity
Shaders
Projects worked on
SPICE Native Client (Go)
SPICE Guest Utilities
VM Cluster Filesystem
BFG VDI Client
Cross-platform Native Stack